Adventure Island (video game)
Hudson’s Adventure Island, known as Takahashi Meijin no Bōken Jima (高橋名人の冒険島, Master Takahashi‘s Adventure Island) in Japan and also known as Adventure Island, is a side-scrolling platform game produced by Hudson Soft that was released in Japan for the Famicom and MSX on September 12, 1986. Adventure Island was released in North America for the Nintendo Entertainment System in 1987 and in the PAL region in 1992.
Adventure Island is an adaptation of the arcade game Wonder Boy, developed by Escape for Sega. Adventure Island was followed by a series of sequels with no connection to the Wonder Boy series.
Plot
The player controls Master Higgins (known as Master Wigins in the United Kingdom and as Takahashi Meijin in Japanese versions), a young man who ventured to Adventure Island in the South Pacific after hearing that the Evil Witch Doctor kidnapped Princess Tina. To rescue her, Higgins must survive a series of 32 stages. There are eight worlds called “areas”, which are divided into four stages or “rounds” each, which are further divided into four checkpoints. When the player reaches the fourth round of each area, he must confront a boss at the end to continue to the next area. The game is completed when the player saves the girl after defeating the eighth and final form of the evil lord.
Adventure Island | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft |
Artist(s) | Susumu Matsushita |
Composer(s) | Jun Chikuma |
Platform(s) | NES, MSX, Gamate, Game Boy Advance, GameCube, PlayStation 2, Game Boy |
Release | Famicom/NES
MSX
|
Genre(s) | Platform |
Mode(s) | Single-player |
binance pierakstīsanās bonuss
Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope you can help me. https://accounts.binance.com/lv/register?ref=GJY4VW8W